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Warp <war### [at] tagpovrayorg> wrote in message news:3d89beea@news.povray.org...
>
> If you do the same job as POV-Ray does internally, ie. join all
duplicate
> points into one in the vertex_vector list, then you are doing exactly
that:
> the same job as POV-Ray.
>
Yes, but I still prefer to do it myself. Even if my mesh generation code is
sometimes crap, I like the output to be as perfect as possible. Besides, I
already have the code to identify the duplicates, so it's now only a matter
of waiting a few minutes for it to parse.
-Shay
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